OpenGL32Util (JNA API)

com.sun.jna.platform.win32

## Class OpenGL32Util

- java.lang.Object
- - com.sun.jna.platform.win32.OpenGL32Util

-     public abstract class OpenGL32Util
      extends java.lang.Object

  opengl32 utility API.

- - ### Constructor Summary

    Constructors
    Constructor and Description
    `OpenGL32Util()`

  - ### Method Summary

    All Methods Static Methods Concrete Methods
    Modifier and Type | Method and Description
    --- | ---
    `static int` | `countGpusNV()` Count GPUs
    `static Function` | `wglGetProcAddress(java.lang.String procName)` Return a procedure function pointer

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### OpenGL32Util

          public OpenGL32Util()

  - ### Method Detail

    - #### wglGetProcAddress

          public static Function wglGetProcAddress(java.lang.String procName)

      Return a procedure function pointer
      Parameters:
        `procName` - the procedure name
      Returns:
        the function

    - #### countGpusNV

          public static int countGpusNV()

      Count GPUs
      Returns:
        the number of available GPUs

Copyright © 2007-2018 Timothy Wall. All Rights Reserved.