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| Client Commands |
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clientclass - Select class and weapon for next spawn, for example bind f1 clientclass "0 1" will select soldier/aggressor with 2. weapon
g_autorecord - Automatically records a demo
g_autoScreenshot - Make automatically a screenshot of the scoreboard on the end of the round
g_disableMuzzleFlash - Disable muzzle flash of weapons
ready - Readies the player
readyteam - Readies all members on the team to start a match
setspawnpoint - Selects the spawnpoint for next respawn, 0 = mainbase
teamready - Readies all members on the team to start a match
unready - Unreadies the player

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| Server Commands |
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si_allowAttackLean - Allows players to attack while leaning
si_allowLean - Allows players to lean
si_maxAPT - Maximum number of apts
si_maxAVT - Maximum number of avts
si_maxAIT - Maximum number of aits
si_maxHeavyWeapons - Maximum number of heavy weapons
si_maxSnipers - Maximum number of snipers
si_maxRocketLaunchers - Maximum number of rocket launchers
si_allowProne - Allows players to go prone
si_allowRadar - Allows infiltrators to deploy a radar
si_allowVehicles - 1 = no air vehicles, 2 = only icarus, 3 = forbid all, 4 = allow all
si_allowVehicleAnansi - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleBadger - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleBumblebee - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleDesecrator - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleGoliath - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleHog - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleHornet - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleHusky - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleIcarus - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehiclePlatypus - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleTitan - 1 = vehicle allowed; 0 = vehicle disabled
si_allowVehicleTrojan - 1 = vehicle allowed; 0 = vehicle disabled

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| ClientClasses |
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0 = Soldier / Aggressor
1 = Medic / Technician
2 = Engineer / Constructor
3 = Field Ops / Oppressor
4 = Covert Ops / Infiltrator

Weapon classes are starting with 0 for the first weapon.
